2 Commits
Author SHA1 Message Date
VeillaxandClaude Sonnet 5.5 88487d9744 Restyle the dashboard to the Lightwell design language
CI / test (push) Successful in 2m15s
Release / release (push) Successful in 2m51s
Same tokens, sidebar shell, components and voice as Hammerhead: teal accent,
warm neutrals, status badges with text, dialogs with focus trapping that name
what they affect, empty states, skeleton loading, outline icons, 44px touch
targets and a slide-in drawer on phones. The strict CSP stays: no inline
styles or scripts, so icons and sizes use classes.

Adds docs/design.md and scripts/lint-design.mjs (run in CI), capitalizes
server error messages in one place, and rewrites interface copy to the voice
rules (sentence case, buttons that name the result, no dashes).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-31 00:30:30 -06:00
VeillaxandClaude Sonnet 5.5 0d2cb31abf Megalodon: manage ARK servers over RCON from a web dashboard
CI / test (push) Successful in 2m26s
Release / release (push) Successful in 2m36s
Watches any number of ARK:SE servers (RCON for players and chat, the query
port for map, version and player cap), records joins, leaves, chat and an
audit trail, and keeps a player database across servers.

Control: save, broadcast, chat, whisper, kick, time of day, MOTD, wild dino
wipe, a raw console with history and macros, restarts with timed warnings and
a world save, optional start command and auto-start. Bans are kept by
Megalodon: timed, cluster-wide and re-enforced when the player returns.

Automation: schedules (every N or at times of day), Discord/ntfy/webhook
notifications, welcome message, chat word filter.

Access: viewer, moderator and admin roles, API tokens, Prometheus metrics.
cmd/fakeark simulates a server for trying it out.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-30 23:36:13 -06:00