Megalodon: manage ARK servers over RCON from a web dashboard
Watches any number of ARK:SE servers (RCON for players and chat, the query port for map, version and player cap), records joins, leaves, chat and an audit trail, and keeps a player database across servers. Control: save, broadcast, chat, whisper, kick, time of day, MOTD, wild dino wipe, a raw console with history and macros, restarts with timed warnings and a world save, optional start command and auto-start. Bans are kept by Megalodon: timed, cluster-wide and re-enforced when the player returns. Automation: schedules (every N or at times of day), Discord/ntfy/webhook notifications, welcome message, chat word filter. Access: viewer, moderator and admin roles, API tokens, Prometheus metrics. cmd/fakeark simulates a server for trying it out. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>Megalodon</title>
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<link rel="icon" href="data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 32 32'%3E%3Cpath d='M2 22c6-2 9-9 14-14 1 5 4 8 14 14-6 0-9 2-12 6-2-3-6-5-16-6z' fill='%232a7fb5'/%3E%3C/svg%3E">
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<link rel="stylesheet" href="style.css">
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</head>
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<body>
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<div id="app"></div>
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<div id="toasts" aria-live="polite"></div>
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<script src="app.js"></script>
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</body>
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</html>
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