Megalodon: manage ARK servers over RCON from a web dashboard
Watches any number of ARK:SE servers (RCON for players and chat, the query port for map, version and player cap), records joins, leaves, chat and an audit trail, and keeps a player database across servers. Control: save, broadcast, chat, whisper, kick, time of day, MOTD, wild dino wipe, a raw console with history and macros, restarts with timed warnings and a world save, optional start command and auto-start. Bans are kept by Megalodon: timed, cluster-wide and re-enforced when the player returns. Automation: schedules (every N or at times of day), Discord/ntfy/webhook notifications, welcome message, chat word filter. Access: viewer, moderator and admin roles, API tokens, Prometheus metrics. cmd/fakeark simulates a server for trying it out. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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name: Release
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# Push a tag such as v0.1.0 to build and publish a release:
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# git tag -a v0.1.0 -m "megalodon v0.1.0" && git push origin v0.1.0
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on:
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push:
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tags: ['v*']
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jobs:
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release:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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with:
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fetch-depth: 0 # release notes come from the history since the previous tag
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- uses: actions/setup-go@v5
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with:
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go-version-file: go.mod
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- name: Test
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run: |
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go vet ./...
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go test ./...
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- name: Build release archives
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run: sh deploy/build.sh "${GITHUB_REF_NAME}"
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# Optional secret RELEASE_TOKEN: an access token that can write releases, for
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# servers where the automatic job token can't.
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- name: Publish the release
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env:
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TOKEN: ${{ secrets.RELEASE_TOKEN || secrets.GITHUB_TOKEN }}
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run: sh deploy/publish-release.sh "${GITHUB_REF_NAME}"
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