Megalodon: manage ARK servers over RCON from a web dashboard
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Release / release (push) Successful in 2m36s

Watches any number of ARK:SE servers (RCON for players and chat, the query
port for map, version and player cap), records joins, leaves, chat and an
audit trail, and keeps a player database across servers.

Control: save, broadcast, chat, whisper, kick, time of day, MOTD, wild dino
wipe, a raw console with history and macros, restarts with timed warnings and
a world save, optional start command and auto-start. Bans are kept by
Megalodon: timed, cluster-wide and re-enforced when the player returns.

Automation: schedules (every N or at times of day), Discord/ntfy/webhook
notifications, welcome message, chat word filter.

Access: viewer, moderator and admin roles, API tokens, Prometheus metrics.
cmd/fakeark simulates a server for trying it out.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
VeillaxandClaude Sonnet 5.5 committed 2026-10-30 23:36:13 -06:00
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name: CI
on:
push:
branches: [main, master]
pull_request:
jobs:
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-go@v5
with:
go-version-file: go.mod
- name: Formatting
run: |
unformatted=$(gofmt -l .)
if [ -n "$unformatted" ]; then
echo "These files need gofmt:"
echo "$unformatted"
exit 1
fi
- name: Vet
run: go vet ./...
- name: Test
run: go test ./...
# Catches platform-specific breakage before a release is tagged.
- name: Every release platform compiles
run: |
for t in linux/amd64 linux/arm64 windows/amd64; do
echo "building for $t"
GOOS=${t%/*} GOARCH=${t#*/} CGO_ENABLED=0 go build -o /dev/null ./cmd/megalodon
done